N00b here with some gratitude and some good news. Thanks to everyone for your patience as we work through the list of issues that have impacted some of your after Beta Season 2’s launch. We knew releasing a new backend would have some bumps. We were ready for what might come and we have worked quickly to resolve as many issues as possible, as quickly as possible.
As gamers ourselves, we know that every day an issue persists can feel like a long time and that you might wonder, “are they even trying to fix these things?” We do hop onto these reported issues immediately. But it’s not always easy to find the problem. And most importantly, we need to rigorously test solutions to make sure the issue has indeed been solved and that we aren’t introducing a different issue (which is not uncommon in software development).
We are releasing this first hot fix as quickly as we felt comfortable doing so, and with most of the top priority issues fixed. Thanks again for sticking with us and we’re happy to hear how many are enjoying Beta Season 2. To implement the update, Splitgate will be offline from 11pm-Midnight PT June 8.
Now for the good news; we have a hotfix going live late tonight. It addresses many of the issues we saw at launch, though we continue to work on others.
Note for Xbox players: In order for you to see the full resolution of these fixes, after installing the update, you will need to launch the game, quit, and then relaunch it.
We still have other items we are working on and we hope to have another update next week. These include:
Update 7.0.2 will be live late late tonight (early morning on Thursday, June 9 for many of you). Looking forward to seeing you all back out there.
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