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NEWS

Season 2 | Patch Notes

New maps, new power weapon, races, arena royale duos, and a whole lot more.

03 / 27 / 26

Weapon Balance

Developer Note: We believe that, with these changes, weapon balancing is largely in a good spot. As always, we will continue to monitor feedback. Please share any feedback with us via our social channels.

Addition

  • Added a new Power Weapon: Orion Plasma Rifle
    • Available in Arena, Arena Royale, and Map Creator Buffs
  • Heavy Pistols
    • Goliath: Time between shots decreased from 0.35 to 0.31
  • Burst Rifles
    • Jackhammer: Time between bursts decreased from 0.30 to 0.275
      • Time between shots decreased from .065 to .06
  • Carbines
    • Cadence: Time between shots decreased from 0.33 to 0.31
  • LMGs
    • Velocity: Time between shots decreased from 0.083 to 0.08
    • Strata: Time between bursts decreased from 0.14 to .135
      • Time between shots decreased from .065 to .06
    • Barrage: Time between shots decreased from 0.18 to .17 Nerfs
  • Burst Rifles
    • Pulse: Time between bursts increased from .39 to .4
    • Quantum: Time between bursts increased from 0.39 to .4
  • SMGs
    • Sprinter: Base Damage decreased from 8.6 to 8.0
      • Shots before reduced fire rate increased from 5 to 6

Game Modes

  • Added Arena Royale Duos
    • Arena Royale Duos is now the primary Arena Royale experience
    • Respawn times decreased, currency-on-kill adjusted to match the pace of the mode.
  • Added Races
    • Races are available on all maps, and can be added to Map Creator maps.
  • Added ‘Laser Tag’
    • Low grav, high speed, big heads, and plasma rifles in TDM
    • Laser Tag Event is live, offering exciting rewards to event participants
  • Added ‘Classic Arena Ranked’
    • Carbine Pistol starting weapons
    • KOTH, DOM, and TDM
    • Ranked mode starting now

Leaderboards

  • Added leaderboard support for Races
    • Includes custom map race support
      • Custom map race leaderboards will only appear after you have finished the map’s race at least once
  • Added leaderboard support for casual stats
    • Sort by Royale Wins, MVPs, Kills, Portal Kills, Through Portal Kills, Portal Flank Kills, or Teabags
    • Filter by season or all time

Maps

  • Added “Foregone Destruction” Arena map
  • Added “Containment” Arena map
  • Added “Inferno” Arena Royale biome, replacing “Drought”
    • Inferno has been redesigned for tighter combat and with new hazards.

Map Creator

  • Added the ability to make your own races in Map Creator
    • Added Race Objective
    • Added Race Player Start

Performance

  • General performance and stability improvements.
  • Performance improvements to Arena Royale.
  • Performance improvements to Abyss.
  • Optimized Inferno biome as part of return.
  • Optimized portal rendering performance.

Battle Pass & Store

Developer Note: The Ultra Pass is now priced at 2000 Splitcoin (previously $19.99 USD) and is purchased with in-game virtual currency rather than a direct real-money transaction, making it more accessible and fully integrated into the in-game economy.

  • New S2 Battle Pass and Ultra Pass are live
  • New Bad Luck Mythic Bundle is available in store

Miscellaneous

  • Improved aim assist when multiple enemies are on-screen
  • Full revamp of Custom Lobby gamepad navigation
  • Training grounds is now accessible during matchmaking
  • Increased deathbox revive time when the deathbox is inside a hazard zone in Arena Royale

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