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NEWS

1/9 Update | Patch Notes

The Gunslinger Event, Weapon Balancing & Bug Fixes! We're pushing an update at 9PM PT including server downtime for up to an hour.

01 / 09 / 26

Weapon Changes and Balancing:

Buffs:

  • Velocity LMG time between shots decreased from .088 to .086
  • Strata LMG time between shots decreased from .070 to .065
  • Charger Shotgun time between shots decreased from .70 to .60
  • Barrage LMG time between shots decreased from.186 to .183
  • Plow Shotgun time between shots decreased from 1.0 to 0.9

Nerfs:

  • Sticky Grenade stick damage decreased from 200 to 150 (Note: Non-stick damage is unchanged)
  • Tetra Burst Pistol time between bursts increased from .365 to .380
  • Quantum Burst Rifle time between bursts increased from .365 to .380
  • Warden Carbine time between shots increased from .40 to .42
  • Sprinter SMG initial burst decreased from 6 bullets to 5 bullets

General Patch Notes:

  • Improved team balancing for games including parties
  • Tightened ranked matchmaking (Note: queue times may be slightly increased but games will be better)
  • Improved MnK keybinding experience
  • Added bind to open loadout in Training Grounds
  • Added Inferno assets to Map Creator
  • Map Creator is now able to load bigger maps more seamlessly
  • Fixed round-end in Map Creator making users lose progress
  • Fixed an issue where momentum from launch portals would cut out mid-flight
  • Fixed custom game capture point activation when the game timer isn't active
  • Team Fiesta now grants weapons with all attachments
  • Additional Minor bug fixes and crash fixes

Upcoming Event Information:

The Gunslinger in-game Event featuring “One in the Chamber” begins January 9.

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