Splitgate Season 0: September Update

Featured

9.28.2021

Many have patiently waited for our newest update, so we're proud to finally announce our newest update to Season 0! This time we've focused primarily on quality-of-life features and changes that were highly requested from the community. Without further ado, here are the Patch Notes:

Maps

- Karman Station Optimizations - Performance Improvements + Crash Fixes

- Karman Station returns to normal map rotation

Karman Station

Online

- Added ability to queue multiple ranked playlists

- Combining rumble modes and casual modes into a “Quick Play” playlist

- Adding limited time featured playlists that are available on the weekends (includes rumble modes + new mode variants)

- Lower chance of running into bots queuing Quick Play

Real-time footage of a Human replacing a Bot

Game Modes

- Contamination Improvements

- Scoring Tweaks - Zombies get 2 points per kill

- Last Man Standing Indicator

- Players can no longer start as zombies in consecutive rounds

- Zombie Indicator Improvements

- New Zombie Notification

- Adding New Announcement Voice Lines

Gameplay

- Mantling - Adding support for mantling (ledge grabbing). Designed as jetpack boost so that there is not first person animation that interferes with aim/gunplay. Option to turn off in Settings > Gameplay

Mantle Off VS Mantle On

UI / Quality of Life

- Voice Chat Stability Improvements

- Console users can now redeem DLC codes

- KOTH/DOM Hill Visibility improvements

- Adding ability to customize enemy armor color, enemy outline color, friendly outline color and friendly color through walls

- Projectile hit detection improvements through portals

Hill Boundary animation has been lowered for better visibility

Miscellaneous

- NVIDIA Reflex

- Various Crash Fixes

- Other minor bug fixes and improvements

- Added Inflated Alabastra big head... Whoops! 🤦